How to Use Automation in Your Music Production Workflow | with Raphael Sepulveda - Progressions: Success in the Music Industry

Episode 118

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Published on:

6th Jun 2024

How to Use Automation in Your Music Production Workflow | with Raphael Sepulveda

In this episode, you'll learn about:

  • Soundflow
  • Keyboard Maestro
  • How to Use Automation to Speed up Workflow
  • Why Consistent File Naming So Important
  • Automating Complete Session Delivery and Stem Printing
  • The Power of Pro Tools Track Presets
  • Coding and Automation is a Skill just like playing an instrument
  • How Making Music for Sync Differs from Making Records
  • How to Hit All the Cuts when Composing for Ads

Connect with Raphael

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Grammy File Naming Conventions - here


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Credits:

Guest: Raphael Sepulveda

Host: Travis Ference

Editor: Stephen Boyd

Theme Music: inter.ference

Transcript
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Yeah, man, once you start doing this stuff, it's just like, you get excited

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because you're building features for yourself that, you know, like, probably the

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developer's not gonna do it. That's Rafael Sepulveda, a producer,

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composer, mixer, and workflow automations master. Rafael writes music for

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television and ads, as well as produces records and contributes heavily

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to the soundflow community, helping people script and design automations for themselves.

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Today we are gonna go deep on the advanced automations that he uses

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every day. Once I implement it into my workflow,

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it will be amazing. It will be like, man, this is actually making my. I

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can work faster, and I can build more for less work. We also get into

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a lot of pro tools, specific workflows for track presets and templates. That's

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where track presets and templates come in handy, like, it gives

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you. And we touch on how he got into writing music for sync and why

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it's so different from making records. One thing that I learned pretty

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quickly, once you start landing these, you know, you

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see your work in real life, it's just like they push your music

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way down. My inner automations. Nerd has been

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building scripts nonstop since we had this chat. So if you've been thinking about taking

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the dive into soundflow or just learning to code your own scripts, definitely stick around

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for my interview with Raphael Sepulveda.

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So I've been excited to chat with you because we met at NAmm. At

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this point, it was like, almost two years ago, and I'm in the midst of

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kind of like, working through my end of the year

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systems tweaks. And I'm like, I know that you're going to

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have some tricks for me, so. Oh, yeah,

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I wanted to just get straight into Nerd and ask, do you have

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a top three pro tools, workflow or automation

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things that you've put together? Absolutely. I mean, I have so many, I

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can give you more than three. Make it five if you want. But the first

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one that comes into mind is the stuff that I have for my

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subgroups. So the way that I work, you know, like a lot of people,

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I have a bunch of subgroups at the end of my session, you know, just

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auxes for the drums, guitars, and whatnot. And I like to have

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all those colored a certain way. One of the macros that I use all

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the time, and I have them right here on my iPad. I

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have most of the groups that I would use on a session

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laid out, and I just need to select the tracks that I want,

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and I hit a button, it will color it, it will look through the session.

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If it doesn't have an aux to go to, it will go create

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one and then route to it and have it pretty much

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laid out for me. And that one is just. I

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just do it all the time. I have it. I have, like, maybe

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16 of them right here. That's awesome. So that one I use all the

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time. The other one that I use all the time is

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duplicating. And now, you know, this pain. Being

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a pro tools user, we have to duplicate a

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track. It involves several steps. Oh, yeah. You know, usually

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if you're on Ableton or logic, you hit the shortcut and it

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just creates a new track. And that's it. With pro tools, one of the things

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that we love about it is that gives you options, but when you're in

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the flow of things, you kind of want to, like, just get it going.

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So, you know, the first thing that comes up is the little window saying, oh,

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what do you want to duplicate? Do you want the clips? You want the automation?

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Do you want this and that? How many do you want? Most of the time,

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I want the same thing. I just want the same track with no

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clips so that I can usually record something else,

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like a guitar. I just want to do another pass.

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So I go through those options, have it there, and then the next pain

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point is the name. I just want it to

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be. If it's guitar one, I want it to be guitar, too. I don't want

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it to be guitar one. Dot dupe one. Yeah, that's

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right. So I have a macro that

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takes care of all that. It will do the duplicate. It will

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deal with that window, set it up the way that I like it, which is

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just, you know, have to track. It will wait for it to come up, and

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once it's there, it will change the name to guitar two or guitar

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three. It will go through the whole session and be able

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to tell how many guitars are, or, you know, whatever

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the name, the main name is, and give

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it a number that makes sense. So that one

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is just like, man, that's

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amazing. Yeah, man. Once you start doing this stuff, it's just like,

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you get excited because you're building features for yourself that, you know,

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like, probably the developer is not going to do it.

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It's probably too customized for yourself.

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There's no way that this is going to happen. So you just do it. It's

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like, okay, this is actually awesome for me.

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And I guess, let's see. I mean, I'll just mention another

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one of my favorites is the reverse reverb trick. You

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know, like, that's the classic we all do. Yeah, but it

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also involves several steps. Well, I have it so that

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I just need to select. And I usually do this with vocals, you know, to

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come into a verse or whatnot. I just select

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where I want the reverse to start, and then

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I include some of the vocal, like, usually the first word,

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I hit the keyboard shortcut, and

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it will just go through all the motions to make that happen. And, you

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know, like that. It usually, it is more complex with a

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monosource, which is usually a case of vocals, because the

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reverb, you want it to be stereo, right? So usually what that

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involves is duplicating

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that vocal track twice. So you have two of them, then

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grabbing the piece of audio that you want, bring it down twice,

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then creating a stereo track, bringing those two down.

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So it's basically a stereo file of the mod, of the monophile.

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Then go into auto suite, choosing your reverb of

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choice and setting it up the way that you want it. And then

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with pro tools, it has a bot at the bottom of the auto suite window,

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it has a reverse reverb option. So you hit that and it

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will finally get it there. And then you have to clean up, delete all the

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tracks that you created and then rename it all that.

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The worst. The worst with his automation

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trick. And it's just so awesome to just. It kind of

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makes me want to do it more, even though it's. At this point, it's a

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little overplayed, let's be honest. But when you need it, it's like, oh, I

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can just do it real quick. Just press the keyword shortcut. All the stuff that

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I just said. Boom. Gets done, and it's perfect. And I have

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it so that as soon as it's done, it plays back what it did. Because

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usually I want to see, maybe I want it a little bit longer.

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So I make the selection longer, and it'll

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just read through the whole thing. That's awesome.

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I'm kind of old school because I never use the reverse reverb button in the

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audio suite. Does that audio sweep the reverb

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and reverse the reverb, or does it reverse the vocal print reverb and

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then reverse the reverb? Right. So basically it will print the reverb and

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then reverse it, right. And basically you have the effect.

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Right? Just the standard reverse reverb right there. So

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that if it didn't have that, then the. The automation flow would have been

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way longer, but thankfully. Oh, yeah, they helped us

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that with that one. Yeah, that was when I first got keyboard

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maestro years ago. That was like the first thing I built

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was a reverse reverb, but I didn't use the reverse button, so I had to,

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like, audio sweep the reverb, then reverse, and then

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have that selection. And then you reverse that. And I built that. And I was

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like, this is amazing. And then I never bought keyboardmeister. I just used that, a

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proof of concept, and then just like, moved on and just forgot that I was,

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you know, doing that. But it's those little things. It's like people

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don't think about how much time you save

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incrementally, because we're talking about saving 2 seconds,

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but you're talking about saving like 2 seconds

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ten times a day, 30 times a day. And then you start building all these

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automations and you're just like. Then you start saving minutes and hours and then at

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the end of the year you're like, I just got, like an extra week to

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do something else. You know what I mean? Which is, I

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don't know. That's huge for me because I've got a kid now. I don't know

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if you have. If you've. I do have a son. And

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I'll be pleased to inform you that we've been sick for the past four months.

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He's almost one year old, so he started daycare

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recently. So, as you know, it's.

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We're going through that right now. But yes, it's

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those, you know, it might seem. Might seem marginal,

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you know, like that. It just saves you a little bit of time. But they

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do add up. Yeah, but there's more benefits to that. I mean, there's

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workflows that are way longer and we can talk about that in a bit.

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And I don't know about you, but whenever I finish melody,

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my wrist hurts. And if I have to do even

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more stuff in addition to that, you know, these

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workflows, they help you with your physical,

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you know, stamina, just less clicking around.

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And with pro tools, you feel it. I mean, you have to get

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to the one thing like I described earlier. You have to do a bunch of

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other things. So it really

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makes you a little bit lazy, I'll tell you that much. I've been

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using these systems for four years now, and there's

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no way. There's just no way. I cannot go back. And the same, you

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know, I was just talking to my friend right now. It's like, man,

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sample wasn't you know, it was acting up. It's like, just restart it. It'll be

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fine. But, yeah, he was just explaining to me, he's like, man, I cannot work

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without this. It's just, I need this. I did a record recently,

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and I was using. I was using bounce factory. Andrew

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ships bounce factor, which is an amazing sound flow

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based product that is, like, built so

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overkill. Like, what? He's like, it can do anything,

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but I was having a problem with heat, and I never really was

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able to. I didn't have time to, like, really get onto the sound flow form

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and, like, work through it. And so any session that the producer had

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sent me that had heat on, I'd left it on, did my mix,

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and none of those, I could get sheps to bounce. And

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I was doing atmos stems, so I was bouncing so many stems, and I was

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sitting there, like, basically crying because I haven't

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sat there and actually printed stems for, like, two years or

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since. Whenever bounce factory came out, I just, like, have never sat in front of

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my computer and had to do that again until this moment a couple months ago.

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And I was, like, just breaking down. I was like, I should pay somebody to

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do this. I can't do it anymore. Yeah, man, it's just

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impossible. You know, like, it's with stems. You know,

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having the machine do that kind of stuff is just the best case scenario.

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Oh, yeah. If you have it laid out in a way that, you know, is

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bulletproof, like, you know, the. The tracks are going to print the way

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that you want them. Yeah. Stuff like labeling. I mean, when I started

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this, my pain point was I

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started doing this composing stuff that I've been doing for the past three

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years. And one of the things is printing a ton

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of stamps and a ton of alts

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and the format of the names, they're pretty long. I

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mean, when they come to me, you know, whenever I'm prepping,

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mixing a track from another composer or my

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stuff, the name is temporary. You know, usually we assign

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it a number, and then it

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has the type of how long the

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track is. You know, we have 60 seconds, 30 on

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20, which is two minutes. Yeah, we have several lengths, and

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then we have, you know, what type of track it is. You know, this

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is for the stems, you know, typical stuff. And then you have to put the

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VPN, the key of the song, all that stuff in

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every stamp. And I was typing them manually and, you

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know, we are humans. We are going to make mistakes.

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I was making mistakes left and right, you know, tempo, you know, just

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my, my finger will slip a little bit. It's like, oh, there's no way this

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is 200 bpm. I screwed up. It ain't 20 either.

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So I don't know. So whenever you

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set up your, your automation

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to handle that stuff, it's just, you know, like, I haven't had any

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mistakes for years. Yeah. You know, like,

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at first, you know, obviously you have to finesse your

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coding and make it, make sure that it works in all kinds of

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situations. But I'll say that that is one of my other favorite

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ones. Just having the ability to

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print stamps and have them be

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awesome all the time. I did my

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script before Andrew worked on

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his, so mine is more specific to my

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workflow. I do still like to

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print the main pass on an audio

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track. Okay. Then I do, I do balance the stamps because

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that will take too long. I don't really QC. It's not part of

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my job to QC the stems. We have somebody else to do that. But I

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do QC the main pass and the alts.

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Yeah. And I've always found, like, I have not, haven't had any type

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of trouble. Whenever you print the audio on the session

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itself, while with bouncing, I remember there

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have been some hiccups with, especially with effects like reverb and

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stuff. You know, it rarely happens. But

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back in the day, I remember being burned a little bit

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because there was an artifact in the session that even, even if you're

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listening to it while it is bouncing, it will,

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the resulting file will have the glitch. Yeah. So I have that and

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that going on. All the information from the session

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is print it on the audio file, which is awesome. It'll grab the, like I

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said before, the BPM, it'll grab the key. The key.

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I do type it in at first, whenever I set up the session, you know,

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I listen to the song and then figure out the key. And then

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that way the script can read it off the file. That's cool. And

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then it will know, depending on what track I have highlighted, what

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stem we're talking about. And once it does all that,

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it will go in. You know, usually they land in the bounce

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files folder. And with stems, you know, when you do the

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bounce, the track, it will add a dash st. We don't want

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that. Right. So go get rid of that. And then it

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will move all the files from the bounced files into

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its proper place where it needs to live. And that,

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man, is just invaluable. And

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there, we're talking about saving several minutes at that point. Oh,

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yeah. Well, you're also talking about saving the kind of thing that a

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lot of people pay an assistant for. Like, you get down to, like, stem printing,

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so you can pay somebody to build you a script, or you. You can

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subscribe to one of these scripts that exist, or you could pay

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somebody hourly for 8 hours on a Saturday and a Sunday.

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And that's gonna be a lot more expensive than, uh, you

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know, building something yourself or subscribing to soundflow or whatever you want to do.

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Yeah, it's like, it's, uh, taking work away from people, but. But, you

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know, it's. It's freeing. I mean, that's. That's where we're heading,

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you know? Like, even if I had an assistant, I will hook him up with

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sandflow so that no time is wasted, so that the whole

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machine is moving forward. Yeah, I don't think it's about taking work

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from anybody. It's just like, we just need to keep moving forward. That's

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true. That's a great way to think about it. It's a great way to think

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about it. Come on. We have the power. Why would I force you to

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do the thing manually? Well, let's talk about

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naming for a second, because you mentioned that was a pain point

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for you. Because I recently did.

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It was a full album project, and the label wanted a very

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specific naming for each type of file. And luckily,

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I have a very specific naming, so I was able to get

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a batch rename process where I could swap out the words that I use

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for the words that they want. And it was still time consuming. But what,

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like, how do you name. How do you name a mix right now? Like,

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what's your. Your naming convention? A few years ago,

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I adapted the Grammy

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specifications. Do you know what I'm talking about? There's a document flying around

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back in the day. Yeah. With how it's supposed to be.

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I don't remember it because I have sound flow through it for me, but let

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me try. I know it was the initials of the artist,

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and then underscore the name of the song.

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Underscore what is the. If it's a mix,

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a master, and then underscore the revision.

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A rev one, rev two, rev three, then

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underscore forty eight k a twenty four,

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something like that. I'm pretty sure that was

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90% correct, but, yeah, that's kind of like how I have it

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set up for. For artists stuff we don't do. For the composition, stuff

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that I do, we use different terminology that's more in

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house. But for artists and records, that's the way

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that I do it currently. Nice. Nice for listeners. I just found

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the link to the PDF that he was describing. I'll put that in the show

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notes. I'm not going to read it back, but it's easy to

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find. Yeah, right. Okay. So we've kind of talked about some of the

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things that you're up to, some of the things that are possible.

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How'd you end up going down the automation rabbit hole? Like, why did

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you decide to try to save this time? And more importantly, what are you doing

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with the time you saved? Oh, man. Oh, like

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that. Well, I know that in 2019,

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I was very curious to learn how to, like, do some

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programming. You know, something that, you know, kids nowadays, they get it in

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school, and I felt like, man, like, if I could just get my hands on

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something like that, you know, like, just get familiar with it. And

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I've always wanted to do a contact library,

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but whenever I try to go in and try to study the

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thing, it's not very user friendly,

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especially somebody that does not know how to do any programming. It kind

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of, like, felt like I was missing the foundations, the very

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basics. Yeah, I put it off for a while, but

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in 2019, I saw

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somebody using keyboard maestro

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and they were flying like, oh, my God. When I saw that

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video, I was like, what is going on? I thought I was

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decent at pro tools, but he was just doing

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things that I didn't even know were possible, which now, you know,

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it's crazy because we've gone way ahead of that in

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modern days. But what he was doing, which was basic stuff, like

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going through the menu items and pro tools and, like, for example,

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doing a keyboard shortcut and attaching it to something kind of like toggle the

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click name so that you can see it or not. Yeah, stuff like that.

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But to me, it was like, wow. And you can just do it there. It's

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like, wow, that's pretty amazing. So

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I got the bug from there and it opened

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the world for me because I was like, wow. This is not just for pro

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tools. You can automate whatever you want. Yeah.

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And I still remember the first thing that they teach

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you how to do with keyword maestro is just to open a

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folder on your computer. So you assign, and I still use them

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to this day. It's just, I have it. So the f one,

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f two, and f three are my top three

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projects that I'm working on at the moment. So whenever, you know, like, my

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top three clients. So, okay, I'm going to work on this guy

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today, boom. F one is usually the one that I'm working all the time and

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it just shows up. That's versus going in open

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window, going through all the clients, all this guy. And you know,

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as dumb as that might seem, just, it is way easier to just

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hit one key and it shows up. Yeah.

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So I, that's how I started and then it just got even more

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complicated and more complicated and I just wanted more. You know, once you

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start, you get used to, it's like, huh. This whole thing about the

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macros is cool, but I kind of want to, yeah, you know, I was referring

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my mind to, I want to like do some coding, some more like

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advanced stuff. Yeah. The way that keyword master has it laid out is

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pretty user friendly. It's basically blocks of

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actions that you can drop in into a flow

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and then once you hit run,

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it will go through all those processes, you know, back to back and it will

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get your result, whatever that may be. And then I discovered

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sound flow and that was a whole,

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I was amazed. And I remember

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I, I opened, I got the trial that they have a

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30 day trial, I got it on it. And these, this

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was early days, at least for me. Yeah, but things have changed

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dramatically since then. But it was early days and I was like, man, this

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is cool. It's a little hard though. I

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tried the trial, I tried to trial. There were so many

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commands, so many things you could do, you know.

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So I was going through it and I was building

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my first script and then I was like, man, this is

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taking a while. And I was in the middle of like a big project and

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I wanted to see if I could do something quickly, but

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it was obvious to me that this required a little more investment

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for my part. So I let

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the trial expire and then I got back like, man,

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let me just roll with, keep up my answer for now. As clunky as it

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might seem at this point for me, I'm just going to roll with that for

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now, get through this project, and then after the Christmas break

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I'm going to go into this. And that's exactly what I did.

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After the Christmas break, I got into it, it was 2020,

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a new year. Yep. We did not know it was coming, but I

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was like, okay, this is the year for me. Yeah.

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So I started getting into soundflow and going

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down the rabbit hole of coding and scripting.

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So Samflow uses JavaScript

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as the, the language of choice. And the cool thing

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about JavaScript is that it's a very well

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documented language, probably the most

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well documented language. And from my

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experience coming from trying to do some contact stuff,

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which is not, well, you know, I mean, I guess it is, but still

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harder, much harder. With JavaScript, you can find so many

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examples of things to do. So that's what I did. I

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went on YouTube, watch a bunch of videos, did a little chorus on

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my iPhone. It was called Mimo. Just like a

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training thing, very easy to do.

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And once I got that going, it's like, man, okay, this is

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cool. Started going through all the things

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that sample has to offer, which is thousands. I mean,

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that was another thing. Like, man, just seeing what

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other people have done, it's like, wow, I just need to spend some

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time checking everybody's things out. Oh, yeah, yeah.

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So I did that. I did a whole list. Every time I would see a

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name of something that sounded cool, I would put it there and I would just

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make a point to try it out. And eventually I just started putting the pieces

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together. And the most important thing, and the thing that

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kept me going was that once I implemented into my workflow,

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it will be amazing. It will be like, man, this is actually making my, I

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can work faster and I can build more for less work. You know,

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it's like, it's actually manifesting in

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real life versus when you're trying to learn something, you know, usually takes a while,

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like, let's say whenever you're learning an instrument or something like

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that, it is, it takes a while from going from zero

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to playing on stage or on the studio, it takes a few years.

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Yeah. Here I was able to quickly implement what I wanted to do

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and try it out that same day. Yeah. And see the

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benefits. And once it's there, I just have it, you know, laid down on my

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stream deck and on my iPad or on my keyboard.

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I do all different combinations, you know,

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so it that once I caught that bug, I was like, man, this

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is, this is cool. And it made me feel

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really good that I could learn a new skill because, yeah, I mean, at this

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point it's tough.

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Yeah, yeah, it saves so much time. One of the things

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I wanted to highlight because maybe not, we've mentioned soundflow so many

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times, and everybody listening to this may not be familiar with what soundflow

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is, and I'll let you give a rundown of that, but

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I think two of the most powerful aspects of soundflow

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is one, everything's saved to the cloud. So if you go to another

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computer, you can pull your commands down, which is

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something that you couldn't get back in the day. Like when I was at capital,

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there was a, there was a few people that used quick keys, some of the

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film scoring guys, but I think you had to carry a usb stick around, you

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had to load your things on, assuming they had quick keys on the computer. And

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then the assistant had to remember to turn it off. And

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soundflow, you can just log in, everything starts working. And

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the other one, the power is in making your own

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macros because I know friends that have tried soundflow and they're like,

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oh, and you know, there's like a, there's like a free version that comes with

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pro tools or something like that, I think now. Yes. Yeah, but it's just, it's

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basically just giving you control of the things that people already

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know. And that's the argument that a lot of, some of my friends have had.

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It's like, well I'm already super fast at pro Tools. I'm like, dude, it's not

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about having save as on your stream deck, it's

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about building something deeper than that. You know, like we

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all know the key commands. Like if you work professionally, you're already very fast.

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This is to do weird. This is to get into the dark arts, you know

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what I mean? Yeah, but yeah, like that's where you get the Jews out of

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it, you know, just making things that are a little more complicated. But you

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know, I can give you a lot of examples, even easy

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stuff that just helps

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me. But yeah, I guess we have to rewind and kind of talk more

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about sound flow. I kind of just, you know, assume that, well,

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Sandflow, to me it is the best

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automation software that there is. I am biased because I am on

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pro tools and the creator Christian,

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he made it specifically for pro tools, even though it

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can do a lot of things outside of pro tools. That was the main

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focus at the beginning, so that it will help engineers

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just work way faster on pro tools.

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And that is the biggest difference from something like keyboard master for

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example. Keyboard master is just, you know, tool for the

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Mac to help you automate. Soundflow has that, you

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know, the aspect of pro tools and the

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audio community attached to it. Yeah, yeah.

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So, and one of the cool things that I really like about

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Soundflow, like you said, well, the cloud stuff, a lot of people when they hear,

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oh, it's in the cloud, they get a little bit scared because the data, they

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want to have a backup. I'll admit I

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was part of that camp for a while,

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but we're in a new world, man. Like in reality. I'll

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give you my own experience here.

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In the last four years, I've only lost Internet connection twice.

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One, one time it was a week, I had a studio.

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The studio I'm in right now is in my house.

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But in 2020, before the whole pandemic, I had a studio off

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site and we lost an Internet in the building for a

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week. And what did I do? I just used my

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phone and gave the computer a

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hotspot on my phone, and it was completely fine.

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And even if you lose Internet connection,

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it's not that you can't use Soundflow. You can use it on an offline mode,

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which means that you can use all your commands, you just can't edit them

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so that it doesn't break the sync with the cloud. That's, you

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know, forget about saving. You don't need to save and sample because every,

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every move that you make gets synced to the cloud

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immediately. Yeah, you know, one of the

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other benefits of having that is that I just experienced

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it right now. Just changed from my trash can Mac Pro to the

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Mac studio. Once I install sandflow,

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all the keep cover commands just populate. I don't have to do anything else,

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you know, versus, you know, like the other stuff pro tools related,

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like your track presets, you have to make sure to go on

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the documents folder in the old computer, put them, you know,

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make sure that you transfer them over. Anything that you put on sample

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will automatically just take over on your new computer. And

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the same applies if you're at another studio. Like whenever I go

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tracking, all the custom keyboard shortcuts that I have

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just automatically populate and I don't have to worry

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about, you know, it's just like I'm working on my own workstation, which is

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super awesome. It's been a. I mean, I hate to use the word game

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changer, but there's really no other way to describe it. If you're looking to

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save time or you have a lot of repetitive tasks. I mean, just like

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editing this podcast, there's like so many things that I have to do over

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and over and over again. Folder structures like you want to talk about, like non

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audio workflows, I'm sure you have some. But like, I

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got, I have buttons that create my pro tool session

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hierarchy and my podcast hierarchy,

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and I just press one button, it asks me the name of the

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song, type in the name of the song, a couple more things. Boom. There's

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Dropbox folders created, there's work drive folders created.

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Everything's named. I got tired of making those

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folders. You know what I mean, yeah, I. Have that same one that you

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have. Yes. Yeah, that's just so easy. I think you

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actually helped me on the forum with that

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because I was trying to use your, you have your

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utilities that'll create a pro tool session, which I ultimately

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never used, but I downloaded that and then I posted like, hey, how do I

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make this folder structure here, here, here? And then I

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think you jumped in because you're always on those forums helping. People

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out, which, oh yeah, yeah. And that's something that I want to tell everybody.

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If you're struggling with this kind of stuff, just get on the forum.

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Well, specifically with sound flow. And I'm super

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down to hell. That's something that I've been doing. I started doing it so that

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I could practice more of the scripting. And then eventually, you

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know, like, I do have a lot of answers that take,

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it takes time for other people to find. So I'll just, you know, I'm more

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than willing to just help you because, you know, I've

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been through that whole process. It can be frustrating.

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And I just think, you know, if, if I could just, you know, show

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you how to do, then you can, you know, sometimes if I see

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users actually, you know, trying is in a good path. I won't give away the

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whole answer. I will just point you in the right direction so that you have

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the tools to do whatever you want. That's, sometimes I can give you the whole

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script, but you don't know how to modify it. Oh yeah. You're kind of

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stuck there. Yeah, yeah. But I do, you know, I love helping

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people in the forum. The, the forum and the store, I think make,

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they really bring so much added value to soundflow because you can just scroll

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through and it's like, oh, I want to make a script for

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this. For example, I was thinking, I wonder if I can build something that'll replace

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my Uad plugins with UADX plugins.

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And then you go to the store and somebody's got one up there already and

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we, it's called a store, but it's like 95% free

Speaker:

applications. There's a small group of people that create paid applications

Speaker:

that obviously have taken a long time to build, but yeah,

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it's invaluable. Do you have any, like,

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what's the craziest thing you've done? Maybe not even

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related, like one of the hardest automations or pieces you've put together. It

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could be anything. Yeah, it's definitely gonna be

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protos related, but yeah, that was the, the craziest one

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was the, the whole set of

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deliverables script that I made for my

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composing work. And it's just, I already touched

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on it with the whole bouncing and doing the stems

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and that whole chunk. It did take a long time

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to make, but then after that, there's an extra

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step. Once everything is bounced

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and ready, it's already where the files are, where they're supposed to

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go. It handles the session

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and kind of finishes everything off for me. And what I mean with

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that is that it will go, it will save the session,

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then it will create a save as of it, because I do provide for the

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composing stuff. I do provide like a simple session of

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everything. So I would need to clean that up. There's

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stuff that nobody needs to see. Like I have a whole monitor

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aux that I listen through that. It has my TC

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electronic, the clarion laptop

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meter. Yep. Has the sonarworks sound id,

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you know, stuff that if you put that on another computer, just not going

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to work or it's going to sound horrible. So I need to clean that up

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so it creates a save ass. It goes through. I usually

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delete all the comments. Comments for me are more

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technical. Like if you're like the mic that you use or whatever,

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once for this, for the, for my purposes,

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you don't need comments. So I go, it deletes all the

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comments. It deletes any other extra tracks that

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were there just for.

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Well, that's another workflow that I use. I have an archive folder at the

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very top of my session, and there I chug

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anything that I already committed and that

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I don't really need for. You know, like I. Especially for virtual

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instruments, you know, like one of the workflows, you know, it's just you do the

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part, you commit it, and then you have it as audio. So then

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I chug it into this archive folder and I have it there in case I

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want to redo a part, whatever. Whenever I'm just done with the

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song, I don't need any of that. So it makes sure to delete

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that archive folder and anything that's in there that's

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good. And then once the session is clean, it will go

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through the IO, it'll hit default because you don't want all those

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buzzes that go nowhere. Basically, the session is

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super good for anybody to open. And, you know, like, I am a little

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bit OCD with that kind of stuff. If people are going

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to receive my session, it's going to be super clean and ready to

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go. Everything's organized.

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So that script handles that they'll go and then it

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will do the final step. And this is the one that's, you know, it was

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tricky at first. Now it's simple, but it'll do a safe copy in.

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And the reason I do that is so that it flushes any audio files

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that are no longer existent in the session. Right. Because, you

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know, like, as you, as you're working, you might trim a file, it'll still be

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there, or you might even not get rid of the whole thing altogether. But the

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audio files folder still contains that audio. Yeah.

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I like to have the session, just have the stuff that it needs, you know,

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to play. And if you set up the safe copy in

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window in a certain way, you can have that. It will just make sure that

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all the files are in the session, are the ones going into

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that other thing. And then once that session is

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created, it goes through the folder hierarchy that

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I have, just like you, it might have a whole system going

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on, and there's pretty much set for another script

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that I have. That is, whenever I'm done and I want to deliver, actually deliver

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to the client, I select all the sessions and it will grab

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just the pieces out of that. I don't want them to have the whole hierarchy,

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just several parts, you know, like this, you know, the important stem, the stems,

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the mixes, the, the pro two session, not the

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proto session that I worked in, because that's just a mess. It has all the

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creative stuff. Yeah, but that one, I remember

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it was when I was starting out, and it took me a long

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time, months to perfect that. Yeah,

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that's, I'm trying to. So that would basically,

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you'd have to have a really tight naming system for it to know if you

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select like ten song folders. Yeah. You'd have to be

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very consistent for it to identify what it needs. Right. But

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since I created the sessions and everything is handled by scripts, it

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will always be perfect. That's true. The only thing

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it needs for me is the name of the server. Yeah, whatever. That's

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the one thing that I have to provide everything else gets is, you

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know, already preset by the scripts

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and it just never messes up.

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That's, that's amazing. I'm definitely, I'm definitely emailing you in a

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few weeks and asking you to build something for me.

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So let's, we've talked about a bunch of automation. There's probably like

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people that have completely fallen asleep. Let's talk about making

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music and composing. Oh, yeah. Okay,

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so I know you left New York, you came to

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Nashville, you kind of transitioned into

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doing a lot more composition, and it seems like that worked out for you

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pretty quickly. And I think a lot of people

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really try to kick that door down for a long time. How did it

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work out for you that you started landing spots, you know,

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fairly fast, and you have any tips for people on how to get in

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the door? Yeah, I mean, I guess I got lucky.

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You know, the whole composing thing came about, you know, through

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the pandemic. You know, I

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I was doing records before, and I still do now. Things are back to

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normal by the time we're shooting this, but, uh,

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yeah, whenever the whole Covid thing happened, you know,

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I had a studio, and just people couldn't come through. It just

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wasn't happening. So I needed to

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find a lot of opportunities. And it just so happened that

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the company that I currently work with,

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Halloween music, they were looking for somebody like me

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initially as an engineer, basically to

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handle the library side, but

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also, as things develops, like, hey, well, do you need

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tracks like this? I can give you tracks like this. So it

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kind of just worked out like that. And from

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my point of view of making records, you know, I'm the kind of guy

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that the guy, you know, like, I am the band,

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and the artist is usually just a vocalist, so I am used

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to making tracks from. From scratch.

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That is not, you know, something. I didn't really need

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to adjust anything with my workflow with that. It was more about

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the getting used to the intention of the

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tracks. Like, it's more about the spot. And one

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thing that I learned pretty quickly, once you start landing

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these, you see your work in real

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life, it's just like, they push your music way down.

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It's like, man, I'm used to having it loud and proud. It's like, in

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the background, you barely hear stuff. Like, okay,

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more about the groove, making sure that it fits

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the. Whatever it is.

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Having a lot of space for the Vo. That's

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true. What's important.

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So I got used to that. And just dealing with the clients,

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making sure that they get what they want, that was the adjustment

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and just working through it, working to picture

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that was something that I didn't do before, but

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that came pretty natural to me. I mean, I just

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made it sound in a way that looks good, too.

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Just making sure, you know, I. You know,

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it got. Sometimes, you know, I try to hit every cut, even though with a

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beat, but that sometimes doesn't happen, and that's okay. That's something

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that I had to learn as well. Can we talk about that? Process for a

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second. Hitting. Hitting all the cuts with a beat. I worked with a guy years

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ago, and. And we would always, like. We'd throw picture up, and

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he would just kind of, like, strum a guitar. Not even, like, really musically. And

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we would just try some tempos, and he would really pay attention to, like, where

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things were hitting before him. And his writing partner would even, like, go open

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logic in the other room and start writing. What's your process for

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trying to, like, especially in ads? Like, you gotta, like, land your sting

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in the right spot at the end. Are you, like, working backwards? Are you just

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trying different tempos? Is it moving? Like, how do you kind of

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hit those spots? Well, it changes every time. I'll tell

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you the one from the last one that I landed. So basically, they

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provide a script, and there's some key

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points that need to happen. And at this point, you know, there's no muse. They

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just. They just sent a. Some references,

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but not. There's no. Nothing to look at. It's just some.

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There's some scribbles, you know, like, it was very

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bare. So what I do. I do have.

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It's gonna be. In this case, it was 30 seconds. So I laid down

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on pro tools. I opened up the session, and I put some

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markers where I think, you know, it could land. I kind

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of, like, spread them evenly apart. And then there was. I know there

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was supposed to be a pause, and then at the end, it needs to come

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in. So then I laid it down like that. It's like,

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okay. And I just start looking at the

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tempo and kind of, like, moving it up and down until I can get, like,

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a few. Like, I try to do, like, 16 bars, something like that. That

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makes sense musically. And I'll start there because I know if I get 16

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bars, that that is something that I can work with. Yeah, that's true.

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And then I grab the guitar or the piano, and I just

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start strumming something. And then I just look

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as the timeline goes on, it's like, okay, here I can put

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that sync point that they want here, here, and then here.

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And then depending on the. On the last one that I did, I just did

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it like that. And everything landed correctly. And, you know, like, the

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tempos in the thing with things like that, like 30 seconds or

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60 seconds, is that if you put it on 120 or, you

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know, something like that and multiple, that it will be perfectly. Because that's, you

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know, it's. By the second. Yep. So if you get it close to

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that, you will be guaranteed to land

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before the 32nd mark or 60 or whatever

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numeral is. Yeah, so I did that. And

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it just, you know, it just happens. And then, you know,

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once we see the whole picture, you know, there'll be adjustments

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to that, but then it doesn't really matter. Like, they're, you know, they've, they've

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already, in this case, they've already edited to your track that's

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already then, and then you just want, you know, several adjustments to that.

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Yeah, but in other cases, it involves temple

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mapping, and that can get a little, a

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little crazy. But once it's set up, you get, you know, it's, it's there and

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it's just kind of magical whenever it

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lands on with the, with the picture, even though the temples are going left and

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right, like, it's going crazy. Yeah. With the picture, it looks,

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sounds completely fine. It really does.

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It. The eye, whenever there's a visual, you

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just, you get, I don't want to say tricked, but it's just,

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I don't know, a lot of things pass by that wouldn't

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pass by if you were just listening to music. Yes. You know?

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Yeah. So that, that's kind of how I handle that. And, you know,

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it's, it's, it's fun, man.

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Like, it's just one of those things like I didn't do before is like, okay,

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this, this actually can work, you know, with variable

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tempos. You know, that's whenever you're tracking a band live, and

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that's pretty much the extent of that, or at least was for

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me. Yeah, yeah. I know a few people that'll like, you

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know, bump a section up a BPM or something,

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but, yeah, you don't really see a lot of

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deliberate tempo changes. Right. In

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music. Just so you, you obviously work in pro tools for

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everything. A lot of composers, or I guess I should say

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heavy midi users have hated pro tools for

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so long. I think they've solved all those problems. But did

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you ever, were you ever frustrated with the way pro tools works in these composition

Speaker:

settings? Oh, yeah. Oh, yeah, man. It's been an ongoing, you

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know, with pro tools, it's been a love hate relationship for the

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majority of it. And, you know, I've tried

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logic. I've tried Ableton live. Those are the

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two dogs that I know the best after pro

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tools. Yeah. But there's just something about pro tools. I mean, it is the dog

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that I know the best. There's something that I've learned. It's just

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the best tool for the job is the one that you know, the best. It's

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just, you know, I know where everything is. And pro tools, I know how to

Speaker:

do, you know, like, even like, the more intricate things. You know,

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one of the things that we love about pro tools is that gives you many

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options to do all kinds of different things, like something very

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simple, like multi mono stuff. Like, I. I do so much multi

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model stuff, and you don't know that you miss it whenever it's just not

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there, you know? Like, what is multi mono enabled

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in life? Nothing, you know, that does not exist. So it's like, yeah,

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but I. All my compressors are multi mono. That's just the way

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that I like it. And when it's not

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there, it's just like, man. But, yeah,

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I'll just say that, you know, pro tools has changed a lot

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since then, and it's just, you know, in

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my frustration,

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I've tried to, you know, like, instead of, like, jumping ship and

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just going in, getting Cubase or something like that.

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Right now, as of right now, cubase and logic are the top

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dawes for scoring or for writing.

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Yeah, and portals, I would say, is the third.

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But instead of jumping ship, it's like, man, how can I get involved

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with these guys and kind of, like, let them know my

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frustrations and things that can be done better,

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you know? I got lucky that for whatever reason, they

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chose Nashville, Abbott did to do what

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they called a ACA chapter. ACA

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is the avid Customer

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association, and they meet up and they do these

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events, and they get together with the

Speaker:

users, just talk shop

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and get to know the people that make the software. And

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they came to Nashville in

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February of this year, in 2023.

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And, yeah, I went to the event and met all these guys, and they're cool

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people just trying to make the best offer that they

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can. And

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a lot of changes have happened since last year, since

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2022. A lot of things are moving in there

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in the positive, very positive direction, and

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just talking with them, I got really excited and, you know,

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and as you can see, in 2023,

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there's a lot of things coming that are. They're even

Speaker:

backtracking on things, you know, like the pricing. They finally brought

Speaker:

perpetual licenses back, which is, you know, something that people wanted it, you know.

Speaker:

Yeah. That is sign. A sign that times

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are definitely changing. Yeah. But in terms

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of the software itself. Yeah.

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And now. Now that I have it set up with sound

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flow, there really isn't any better option. It's

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just impossible. I don't know about you, but I abuse track

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presets that is one thing. Track process is

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huge, workflow. Huge, huge. Other daws

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have a version of that. But this one, you know, you can

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import, because what a track preset is, it is a whole

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session, and you can just drag things from it. Even

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tempo markers, you know, like, if you delete,

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you know, the extension of

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track preset is PTXP or

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PTXT, I think it is. If you delete the last letter, it's just a

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normal, normal procession, and it will open

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like a normal session. Can you add a p to a normal session?

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I think so. I've never tried it that way, but, yes, I would make

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sense. I think it would make it work, but that's

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what it is. And you can. You have access to whatever you have in that

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session. Obviously, most people use it just to get the tracks that they

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saved. So I have it

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set up. Or my template is kind of like. I

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use several different

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philosophies here, but the one that I've been using the most

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is having kind of like a basic template with all the things that I

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need. You know, like, I have, like, what I call my master

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chain, you know, like my. My submaster, my.

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My regular subgroups, like the guitars, the

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drums, things that are always in. 90% of the things

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that I do, you're all laid down there. And instead of having,

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like, hundreds of tracks of different

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instruments and stuff, I just have here my iPad,

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all my favorite track presets for the instruments that

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I like. And when I need them, I just press the button and it

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will load that for me. And you kind

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of populate the session with the things that you need. And

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it happens so quickly because you just. It's just one.

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One iPad push away. Yeah. And

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the thing with that is that my iPad started to get full,

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so I made another script that is

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shows up a search, kind of

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like what you would see in spotlight. And then you can start typing

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and find whatever track preset that you want, is basically searching through all

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your track presets, and you can select what

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you want. Even, you know, I, like, I got into the practice of saving track

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presets after every project. Just stuff that worked, you

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know, things that I'll probably not use for a while, but

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just this worked. It made it all the way to the end.

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This is. This is something that I might want to use later on instead of

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rebuilding it. Yeah. From scratch or from memory or

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trying to find the session. I just have it there. I just put, you know,

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the name of it. I put the. In parentheses, the name of the project you

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know, something that might help me remember where it came from.

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And once you're working on something

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else years later, it's like, man, I kind of remember that.

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Let me see how that sounds to you. You pop it in, it's like, man,

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it's already kind of mixed. Yeah. Like, it really

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helps with the, with the workflow. And I just don't. I mean, that,

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to me, was a game changer, and I just don't think I can find something

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similar to that. And that's just one of the things.

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But that one is, you know, very important to me.

Speaker:

Yeah. In terms of the way that I work now. Well, yeah. Okay. There's two

Speaker:

things you touched on. One, I wanted to talk about templates, but we'll come back

Speaker:

to that. But track presets, that it sounds like you're

Speaker:

doing kind of a more advanced version of what I'm doing with the track presets,

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because I have my, I switch my whole mix template to basically

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run off of the track preset. So I pull all my, my bus

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bussing and routing structure in and then put the audio files

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at the top of the session. And then I've got my stream deck set

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up with instrument groups like drums, bass, guitar, whatever. So

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I'll click, you know, say there's three kicks in this pop track. I'll select those

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three kicks. I'll go over, press kick, and that'll load a

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track preset that'll move it into the kickoffs, color

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code it, give it the groups, give it any plugins,

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whether they're active or inactive, that I like to use. And then

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it'll. Then it'll jump back up to the top of the session. I can select

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the snares and press snares. Boom. We go through,

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cycle through the whole session, and mix perhaps, like, 1015 minutes.

Speaker:

Yeah, man, that's awesome. I love it. It's great. But, uh, so I

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want. Okay, I wanted to ask you about templates because I feel like

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the more, like, I cruise around the Internet and, like, participate in TikTok and

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stuff, templates are getting this, like, bad rap that

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people are just, like, want to sell you their vocal chain, and it's gonna mix

Speaker:

your record, and. And then it's making other people react, like,

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don't use templates. I start from scratch every time, and I'm like, you guys all

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have templates. Wrong. Templates are like, free

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creativity and let you work quick. It's not to do the

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work for you. It's to help you do the work. But I don't know

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what. So you kind of touched on your philosophy. How much

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processing is active in your templates

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versus ready to go, I guess, is the

Speaker:

question. Well, I like to have it pretty much ready to go. Yeah. The

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thing is, and the reason why it's

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controversial is, I think it's. If you decide

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to just keep it as it is and it's not gelling with

Speaker:

the track that you're working with, you know, like, that is where it's a problem.

Speaker:

But if I put on something, you know, like a chain that I

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did a while ago I listen to, it's like, this is. Doesn't sound right. I

Speaker:

mean, it's there, but. And then I start tweaking it, and then I start changing

Speaker:

into whatever I want it to sound at the moment.

Speaker:

But that is way easier than trying to rebuild it

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from. From scratch. And there's some chains, man, that

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I've gone crazy, um, you know, with drums and

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stuff. You know, we're always in the quest of

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not using samples and whatnot. Oh, yeah.

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Yeah. So you will see, if you go through one of my sessions, you will

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see the attempts at doing some crazy

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thing that at the end of the day, you know, just put a sample, you

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would have saved so much time. It was pretty much the same,

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but there's some good stuff that I, you know, I would spend, like, an hour

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just, you know, playing around, and I can just

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go through my thought process, like, man, actually, that sounded pretty cool. Let me

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just grab, like, half of it, and then, you know, take it from

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there. Yeah. So that's where track

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presets and templates come in handy. Like, it gives you a snapshot of

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where you were mentally at that point. It's just

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you have to make a deliberate effort, you know, to

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change things and make it fit to whatever you're working.

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True. I just can't, you know, like,

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the stuff that I do now. Time is of the essence. I cannot start

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from scratch. There's just no money for any of that, you know,

Speaker:

luxury to spend a week tweaking one track.

Speaker:

It just needs to happen immediately. Yeah. And

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that is where it comes in handy. You're more efficient. Things are laid out, you

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know, in a particular way, and you just have to make an

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effort to change it up if it needs to, or just, you know, there are

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times in which you would do something from scratch. One of the things that I

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do for records, I do like to make

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one or two sounds that are specific for that track,

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that are signature to that track, and that's where I spend my

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time, you know, making sure that something that's gonna be on the spotlight,

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you know, I'm gonna make sure that that has a signature sound, but then

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everything else, you know, I have many

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gray guitar sounds, mini grades, drum sounds. You know, it's

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just. I can mix and match them, you know? Yeah, that's my thing

Speaker:

that I've done throughout the years. So that's what I think about

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that. I agree. I think the people, when they're

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newer in their journey, they don't know that they're supposed to change the

Speaker:

preset. And I think I'm actually going to make a pitch to

Speaker:

all audio engineers and companies out there.

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I feel like if you're going to load presets into

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your plugins, which obviously you are, they should have

Speaker:

an input game marked, right? Especially if you're getting into, like,

Speaker:

guitar stuff and you're going to record, like, you're. You probably

Speaker:

plug your guitar in, your mic preset, you load your presets. It's. It's

Speaker:

expecting that gain all. It's all the game staging is done. Yeah,

Speaker:

exactly. If somebody filled the meter up and loaded your guitar

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temp, your guitar sone, it's going to be crazy distorted,

Speaker:

and they're going to be like, this is horrible. And you're like, no, that's not

Speaker:

how it was supposed to be used. So there you go.

Speaker:

Nerd in me. But before we go, I wanted to

Speaker:

ask. Your main instrument is guitar? Yeah, that was the

Speaker:

first instrument that I learned. Yeah. Do you. Are you die hard

Speaker:

amp or are you software? Are you like

Speaker:

Kemper software at this point? Yeah, I mean,

Speaker:

yeah, most of my career, I used guitar Rick out of all things.

Speaker:

And again, is the tool that you know, that

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is the tool that I know. I can get the sound out of it. It

Speaker:

is cpu friendly, which is one of the battles.

Speaker:

And you can recall it. Yeah. Those are the things that are

Speaker:

important to me. At the end of the day,

Speaker:

if it's a little better, you know, if I mic up

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on amp or whatever, that's cool. But that is

Speaker:

just in the world that I live in now. That is not something to

Speaker:

worry about. It really is more about the part,

Speaker:

you know, the. The musical aspect of it. I mean, the tones are cool. They're

Speaker:

gonna be cool regardless if it's just 5% better. It's just that

Speaker:

that doesn't matter, you know, in the world that I'm in right now.

Speaker:

Yeah. As so much is dictated by the fingers and the

Speaker:

instrument, like, if you've got a great guitar and you're

Speaker:

a great player. Like, I don't know. I think people that don't play guitar, I

Speaker:

play guitar. They, they don't understand how much tone is in,

Speaker:

like, a person's fingers. You know, I've got buddies where

Speaker:

they'll, they'll play their guitar and you're like, oh, wow, that sounds amazing. My guitar

Speaker:

doesn't sound like that. And then they'll grab your guitar and start playing and you're

Speaker:

like, oh, okay, fuck. I understand. The problem's me. It's not

Speaker:

him, it's me. Awesome, man. Dude, this has been

Speaker:

a lot of fun. I would, I would nerd for another hour,

Speaker:

but I know you've got stuff to do. I've got to get back to a

Speaker:

mix, but I've got two questions. I think you know what they are. So the

Speaker:

first one that I hit everybody with is, was there a time in

Speaker:

your career that you chose to redefine what success meant to you?

Speaker:

Absolutely, man. And that was early on, I thought I was going to

Speaker:

be a touring musician with a famous band, you

Speaker:

know, like a successful band. You know, I wanted to be, you know,

Speaker:

I'm from, you know, my scene was the early, mid two

Speaker:

thousands, you know, my chemical romans, you know, like, take him back

Speaker:

Sunday. I want to be, I wanted to be in a band like that,

Speaker:

and I wanted to be in a band like that by the age of 24,

Speaker:

which kind of make things complicated

Speaker:

so quickly, you know? You know, as time was going on, you know, I

Speaker:

was making, you know, progress towards that. But

Speaker:

then, you know, I was approaching 24 and I saw that, you know, I was

Speaker:

still pushing what, it still wasn't happening. And, you know, my

Speaker:

career, you know, I had to do many different things, but

Speaker:

basically there comes a time in which you need to, you know, secure yourself

Speaker:

financially. And I was making money at the

Speaker:

studio recording other bands and not so much playing with the band.

Speaker:

The band was making no money. So

Speaker:

there. There I am at 25, 24 years old. It's like,

Speaker:

wait. Like, I am pretty happy here at the studio. This is

Speaker:

cool. Like, I get to record whatever I want. I'm not

Speaker:

touring. And then in hindsight, you know, like, touring

Speaker:

is not really. That wouldn't have been the lie for me. For me, that

Speaker:

was something, you know, as a fantasy as a kid growing up, like, oh, man,

Speaker:

that's what I wanted to do. But that, that was not the lie for

Speaker:

me. So right there, I had to redefine success as, you

Speaker:

know, just living, you know, I was happy to be

Speaker:

employed in the music business and doing music every day.

Speaker:

That, to me, is what matters.

Speaker:

Yep. I love it. I love it. It's funny, the

Speaker:

long, you know, if you do this long enough, you. You kind of.

Speaker:

You take for granted that you make your living in the music industry,

Speaker:

and then you think about how many people would kill

Speaker:

to make their living in the music industry in any part of it,

Speaker:

you know? But, like, when you're wrapped up in it, you just forget

Speaker:

sometimes and, you know, yeah, it's. It's pretty

Speaker:

awesome to do what you love, even if it's not music. If you love painting

Speaker:

and you make a living at painting, that's awesome, too. So many people don't

Speaker:

get to chase their passion and, you know, pay their bills that way, but.

Speaker:

So last question. What is your current biggest goal

Speaker:

that you can share with us, and what's the next smallest step you're going to

Speaker:

take to go towards it? Well, man, this is a very

Speaker:

general one. A lot of people share it, but

Speaker:

it's. It's my goal, you know, just financial security, you know, financial

Speaker:

freedom, just the thing, you know, like, you know, in

Speaker:

this business, you have to make a lot of sacrifices with your time

Speaker:

and, you know, like, you understand this, you have a family. You know, my family

Speaker:

has to sacrifice a lot, you know, so one of my biggest

Speaker:

goals is just to attain that so I can have more

Speaker:

time with my family and enjoy that part of life. You know, that's one of

Speaker:

the things that that is, has a lot of

Speaker:

value for me. And I guess the

Speaker:

next step, you know, is. That's a

Speaker:

difficult question because I'm always, you know, every, every move that I

Speaker:

make is towards that.

Speaker:

But I guess, you know, one of the things that I want to do for

Speaker:

next year is start to get more with the social media and stuff. Like, I

Speaker:

am somebody. I think you found out when you went to my instagram. I barely

Speaker:

post anything. I do post, you know, whenever there's a new

Speaker:

version of pro Tools or another Mac coming out. Yeah,

Speaker:

but I found out that, you know, in

Speaker:

this day and age, you have to be present in social media

Speaker:

to kind of like, you know, get people to know you. If

Speaker:

people don't know you, they don't. They don't know if you exist, you

Speaker:

know, you lose an opportunity. So, yeah, that is something that I look

Speaker:

forward to next year, just, you know, getting more

Speaker:

active with social media. And I

Speaker:

guess one of the things that I'll be making content

Speaker:

around is obviously what we've been talking about

Speaker:

this today, soundflow and pro tools specifically,

Speaker:

I'm in the soundflow store. I have a package

Speaker:

that is free and it has a few of the

Speaker:

commands that I like. But I've been helping out in the forum

Speaker:

for the last four years. I have a ton of

Speaker:

scripts that are just lay there just like doing

Speaker:

nothing. I'm just going to start cleaning them up and putting

Speaker:

them in there. And, you know, every time I. Every time I

Speaker:

post one, I'll do a little piece of content around that and

Speaker:

I think that'll be fun for people to find and get familiar with the

Speaker:

things that I like. Yeah. And I think that, you know, just another

Speaker:

step into developing a

Speaker:

multifaceted career. I guess you kind of have

Speaker:

to now. And the Internet has become like. It's become how

Speaker:

people build trust with each other. Especially post pandemic where a lot of people

Speaker:

decided that they could leave music hubs. Like, I don't have to be in

Speaker:

Nashville anymore. I don't have to be in LA or whatever. And they go

Speaker:

somewhere cheaper to live. And they still have maintained connections and

Speaker:

they. People still trust that they make music. Cause they could see they

Speaker:

get to know this person on the Internet. Social media is

Speaker:

definitely an interesting double edged sword, but it's so

Speaker:

necessary. You know what I mean? Yes. Yeah,

Speaker:

absolutely. I'll be watching those videos because I need

Speaker:

to. There's so many things I need to code that I

Speaker:

will be. I'll be looking for more tricks. But dude, this has

Speaker:

been. This has been great. Please tell people where they can find you,

Speaker:

where they can find anything you've done for

Speaker:

soundflow or whatever. Just your little spot to share, whatever you

Speaker:

want. Well, I'll keep it super simple. Currently,

Speaker:

my one thing that I have is my Instagram.

Speaker:

That is the best place to find me. Whenever I have something to

Speaker:

announce or anything, that's where I post it. So please

Speaker:

find me as Raphael sepulveda on Instagram.

Speaker:

And if you're into soundflow or want to check it out,

Speaker:

go sample.org and you can find my

Speaker:

package on the store. Just type my name and you'll find it right away. Rafael

Speaker:

sepulveda utilities and that is

Speaker:

it. Awesome. Amazing. Dude. This was a good

Speaker:

hang. One of these days I'm gonna make it to Nashville. You coming to namm

Speaker:

this year? Hell yeah, man.

Speaker:

I'll be there. Absolutely. Awesome.

Speaker:

It.

Show artwork for Progressions: Success in the Music Industry

About the Podcast

Progressions: Success in the Music Industry
Host Travis Ference chats with music producers, engineers, mixers, artists, musicians, and songwriters about the tips, tricks, mindsets, and ideas that helped them define their careers.
Conversations exploring creativity, productivity, and career growth in the music industry. Join in each week as Travis sits down with some of the industryโ€™s best and brightest to discuss the mindsets and strategies that they use in their careers every day.
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About your host

Profile picture for Travis Ference

Travis Ference

Travis Ference is a Grammy nominated mixer, producer, and recording engineer based out of Los Angeles, CA. With over a decade of experience in the music business he has worked on multiple #1 albums, several top 10's, numerous RIAA platinum and gold certified records, as well as hit TV shows and blockbuster films. His work can be heard on more than 15 million albums sold and billions streams worldwide.

The inspiration for his podcast came from his journey over the last 5 years to redefine what success is for him, to take control of his time, and to ultimately live the life he wants while making the records he loves.